OBJECTIVES
Power down communications dish
Obtain safe key
Steal building plans
Enter base via ventilation tower
WEAPONS
PP7 (silenced)
Klobb (recomended)
KF7 Soviet
Sniper Rifle
Grenade Launcher

TIP
DIFFICULTY: Secret Agent
TIME: 3:30
CHEAT: 2x Grenade Launcher
Again, just follow the sreps listed below. After a bit of practise, and a few shots at it,you'll be blasting your way around with 2 Grenade Launchers!

GUIDE
Unlike the easy mission, fewer soldiers chase you, but their at aiming their weapons. follow the road to a crossing that splits to a small house on the left and right. two guards shoot at you on the right. Kill them and grab the booty inside. Skip the left house for now.
Continue on down the road, keeping the big satellite dish in site. You have to power it down anyway, so use it to guide
you when disorientated. Along your path is an observation tower, which has nothing in it. Skip it. When your at the satellite dish, take a right. Along the way, you should pick up a Klobb, a fast-shooting, automatic machine gun. It's exellent, albeit loud. A small guard construct and two houses appear. Ignore the metal girded construct and the first house and head to the other slightly farther house, the one at the end of the road. You'll find the hut door key, Grenade launcher, and more grenade ammo. A beige-suit officer has the key. Kill him.
Now remember that house at the begining of your jouney that I told you to skip? The millitary officer you just killed gave you the key to it. Run back to that first hut, ignoring soldiers. Just run and occasionally strafe to avoid gunfire.
Unlock the hut door, enter, and grab the safe key. Objective B completed. Now head back to the main road, and be sure to re-load because there will be a few out-of-breath guys wanting to kill you.
Head straight to the stellite dish, ignoring any distractions. Enter the facility and run up the stairs. In Agent, you simply walk in and open the door, ascend the stairs to the door, and press B to power down the satellite dish. In Secret Agent and 00 Agent you must unlock it with the jey, then power it down. Just don't shoot the computer, which will sound the alarm. Run down the stairs.
Two more objectives to go (in Secret Agent and 00 Agent). You must obtain the map, in the very dangerous bunker compound, and find the ventilation tower. Turn left once you leave the satellite area. Follow the path to the compound.
There are many houses; enter the first house on the left, unlock the safe, grab the building plans, and head out. If you want to get rid of some guys, use your Grenade Launcher,
aiming at the barrels. That'll get them for sure. Still, the
best idea is to run, because there are too many guys around.
Now, where was that ventilation tower again? If your at the enemy bunker where you got the building plans, with the gate to your back, look to your right. There is a narrow road to
the left of the satellite dish (off the main road) that leads to the tower. Pass the satellite, follow the path, and then stay to your left. You'll see in about four seconds.
Climb to the top of the tower, pull out your PP7, and then blow off the four locks with two shots per lock. The gate will drop out of sight, and your home free.
MAP
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